![]() ![]() ![]() The lines, always precise, always intentional, always part of a disegno (project) are used to blur distinctions between the properly and the improperly architectural, shifting the emphasis from a language of forms to the performance of architecture’s materials in a seamless space. In the Capricci and in the Carceri the agility of his dynamic line blurs disciplinary and material divisions, questioning not only the validity of established and by then obsolete architectural languages, but the very nature of the “architectural”, producing unusual combinations of organic and inorganic, alive and dead, ephemeral and lasting, flesh and stone. Piranesi’s more creative works exploit to the full the possibility of the “material line” of the etching: no longer a tool of representation, here the line becomes a tool of design. But they also are, in and on the image that they produce: “material lines”, they have a physical presence, and possess specific spatial connotations that are linked to their medium. Lines of representation, they stand for something other than themselves - the shapes, contours and textures of an object and the effects of light - or are the record of a gesture, a passion, an emotion. Piranesi’s lines – meticulously drawn, precisely incised, lightly traced, nervously moving, smudged or erased – physically construct a space on the copper plate and then on paper. Images produced by lines are the space in which Piranesi operates as an architect, and what speaks to us today through the medium of etching are not only his archaeological surveys and reconstructions, and his views of ancient and modern Rome, but also – most crucially – the spaces of his invention. ![]() Etching opens also a new space for architectural creation, for a project of space that, while it remains untouched by use, change and life, will continue to communicate its ideas across time. Etching offers a medium to record and divulge the knowledge of ancient and modern architecture, which will last, he argues, longer than the subjects of its representations. Sword? (Magic) Staff? Bow? Halberd? Feel free to decide your own fighting style!īuild & Train your character to your heart's content!Įquipped with a "Skill Tree" system enabling players to enhance and strengthen their characters as they wish.Ĭreate combos and discover your own battle style! "Profession", which is often the case with MMORPG, does not exist in Toram.For Giovanni Battista Piranesi one of the ‘more important’ things that the moderns invented is printing – and with it the reproducibility of drawings and architectural images. The powerful monster that you fail to beat on your own could possibly be knocked down by forming a party with your friends! Let's explore the vast and beautiful 3D world with many friends! RPG (MMORPG) that can be played and connects you with your friends online across the country! Go on an adventure with your friends across the country! Moreover, you can freely create the abilities of your equipment as you proceed further with the game.! You can color your favorite weapon with the color you like when you obtain equipment with a "Color Info"! TORAM ONLINE CLASS FREE You can even enjoy party play when you are playing alone by borrowing and battling together with other player's character known as "mercenary" or by summoning a "partner" from your own sub-characters!ĭecades ago, the world was hit by a devastating catastrophe, crumbling the ground into pieces. The gods quickly gathered the pieces scattered in all directions and hurriedly put them together. The result, a bizarre looking world resembling a mosaic. The nation that was originally there had ceased to exist. ![]()
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